
I get exactly how heavy Leon’s footfall is as he crunches leaves or stomps over mud. While that’s been a go-to effect for developers on the DualSense thus far, Capcom does a fantastic job at translating weight to vibrations. When I’m running, I can feel the weight of Leon’s footsteps as he pounds through the woods. The haptic feedback is similarly effective.

It’s enough to feel the difference in weapons, but not so overbearing that it hurts to use them. When pulling out a heavier weapon, like a shotgun or sniper, the left trigger gives just enough extra tension to communicate that it packs more power than a pistol. On the adaptive trigger side, it doesn’t go too over the top. Resident Evil 4 gets the controller just right.
